AI Insights · Timothy · April 2022
Top 5 Hybridcasual Games on Unified Platform in Ukraine: Q1 2022
Discover the performance of the top 5 hybridcasual games in Ukraine during Q1 2022, with insights on downloads, revenue, and active users.
In the first quarter of 2022, the top hybridcasual games in Ukraine showcased varied performance metrics across downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive look at the trends for the top five games on a unified platform.
Race Master 3D - Car Racing from SayGames LTD saw a notable weekly revenue fluctuation, peaking at around $318 in late December and maintaining a steady range between $44 and $303 throughout the quarter. Weekly downloads began at 49K, climbing to a peak of approximately 80K in late January before gradually declining to around 28K by the end of March. Weekly active users started at 129K, peaked at 142K in early March, and then decreased to around 87K by the quarter’s end.
Piano Fire by Adamusic Information Tech Co. Ltd exhibited consistent weekly revenue, mostly around $3 with minor increments reaching $10 by the end of March. The game had a notable surge in weekly downloads, from 67K in late December to a peak of 117K in late February, followed by a drop to 18K by the end of the quarter. Weekly active users followed a similar pattern, peaking at 233K in late February and then declining to 72K by the end of March.
Zen Match - Relaxing Puzzle from Moon Active saw significant growth in weekly revenue, starting at $80 and reaching around $1.9K by the end of March. The game experienced an impressive increase in weekly downloads, from 95 in late December to a peak of 131K in early February, before descending to 6K by the end of March. Weekly active users also increased dramatically, from 300 in late December to a peak of 184K in late February, before dropping to 99K by the end of the quarter.
Coloring Match by SUPERSONIC STUDIOS LTD had modest weekly revenue, fluctuating between $11 and $48, with some weeks showing no revenue. Weekly downloads started at 85K in late December, peaked at 105K in late February, and then decreased to around 6K by the end of March. Weekly active users followed a similar trend, peaking at 201K in late February and then declining to 97K by the end of the quarter.
Tiles Hop EDM Rush Music Game from Amanotes Pte. Ltd. maintained a steady weekly revenue, ranging between $194 and $458. Weekly downloads varied, starting at 39K in late December, peaking at 45K in late February, and ending at 29K by the end of March. Weekly active users showed a gradual decline from 231K in late December to 157K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.